[gl2ps] valgrind and gl2ps

Christophe Geuzaine geuzaine at acm.caltech.edu
Thu Apr 7 21:11:43 CEST 2005


Olivier Couet wrote:
> 
>>After looking at the code, I don't understand why Valgrind complains... Could
>>you add something like
>>
>>if(!prim){ printf("ERROR!!!\n"); return 1; }
>>
>>at the beginning of gl2psAddInBspImageTree() (line 1667) and tell me if it
>>makes a difference?
>>
>>Thanks,
>>
>>Christophe
>>
> 
> 
>  Hi Christophe,
> 
>  I tried what you suggested and I do not get the error message. So I guess 

And did you still get the valgrind warnings?


> the problem is somewhere else. Thanks for you help. I will check where it 
> could be.
> 
> Cheers, Olivier
> 
> PS: By the way have you decided to use the SVG driver prototype I sent you ?
> or is it too primitive ?
> 

I needs some work, but it's a good start... I'll merge the changes in my
own version when I have some time.

Best,

Christophe

-- 
Christophe Geuzaine
Applied and Computational Mathematics, Caltech
geuzaine at acm.caltech.edu - http://geuz.org