[gl2ps] valgrind and gl2ps
Olivier Couet
couet at mail.cern.ch
Thu Apr 7 11:54:11 CEST 2005
>
> After looking at the code, I don't understand why Valgrind complains... Could
> you add something like
>
> if(!prim){ printf("ERROR!!!\n"); return 1; }
>
> at the beginning of gl2psAddInBspImageTree() (line 1667) and tell me if it
> makes a difference?
>
> Thanks,
>
> Christophe
>
Hi Christophe,
I tried what you suggested and I do not get the error message. So I guess
the problem is somewhere else. Thanks for you help. I will check where it
could be.
Cheers, Olivier
PS: By the way have you decided to use the SVG driver prototype I sent you ?
or is it too primitive ?
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