[gl2ps] Re: Wierd problem with gl2ps under Mac OS X

Prabhu Ramachandran prabhu at aero.iitm.ernet.in
Mon Feb 23 19:00:52 CET 2004


>>>>> "KH" == Konrad Hinsen <hinsen at cnrs-orleans.fr> writes:

    KH> On Sunday 22 February 2004 08:30, Prabhu Ramachandran wrote:
    >> How does one submit this bug report to Apple?  Do you have
    >> specific

    KH> They have a bug management system at

    KH>   http://developer.apple.com/bugreporter/

    KH> I can file a report there (I am already a member of the "Apple
    KH> Developer Connection"), but I am rather ignorant about the
    KH> nature of the bug. I can't offer any simple demonstration
    KH> either. If I were Apple, I wouldn't be delighted in having
    KH> install VTK in order to verify the problem.

    KH> Is it possible to demonstrate the bug with a plain C program?

Yes, I think it should be.  Just download this:

  http://www.geuz.org/gl2ps/src/gl2ps-1.1.2.tar.gz

untar it, 

 $ cd gl2ps-1.1.2

 $ gcc -O3 gl2psTest.c gl2ps.c -framework OpenGL -framework GLUT \
 -framework Cocoa

Now, run ./a.out and press 's' to save a bunch of eps files.  I think
you'll see no shading for the torus (or teapot).  If that is the case,
I think you can tell the developers this and tell them that their
OpenGL implementations is broken.  Specifically its broken when
glRenderMode is set to GL_FEEDBACK and no shading information appears
to make it into the feedback buffer.  Christophe, please correct me if
I'm wrong.

cheers,
prabhu