[gl2ps] Problems with depth-clipping of lines

Hans Guijt hg at terma.com
Wed Dec 13 14:06:35 CET 2006


I have an application that renders both triangles and lines. My triangles
get depth-sorted and clipped (mostly) correctly, but the lines will render
over everything else no matter their depth. On screen this doesn't happen.

Am I doing something wrong, or am I expecting a feature that doesn't exist
in the first place?

NB. I'm not subscribed to this mailing list, and would be grateful if any 
replies could also be sent to my address directly.


Regards,

H. Guijt