[gl2ps] [Evaluating GL2PS] BSP based Hidden Line Removal

Olumide 50295 at web.de
Fri Oct 24 05:46:42 CEST 2008


Hello -

I've just stumbled on GL2PS. I would like to produce postscript images 
of several high resolution meshes, and I'm keen to have a low as 
possible triangle count. Therefore, I'm looking for a utility that will 
removes back facing and occluded triangles, while clipping any 
overlapping triangles. From the little I've read, the option 
GL2PS_BSP_SORT *appears* to offer some of these features. Is this the 
case? If not, which of these features does GL2PS provide?

Many thanks,

- Olumide