[gl2ps] [Evaluating GL2PS] BSP based Hidden Line Removal
Olumide
50295 at web.de
Fri Oct 24 05:46:42 CEST 2008
Hello -
I've just stumbled on GL2PS. I would like to produce postscript images
of several high resolution meshes, and I'm keen to have a low as
possible triangle count. Therefore, I'm looking for a utility that will
removes back facing and occluded triangles, while clipping any
overlapping triangles. From the little I've read, the option
GL2PS_BSP_SORT *appears* to offer some of these features. Is this the
case? If not, which of these features does GL2PS provide?
Many thanks,
- Olumide